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DIOMATIC'S

LIQUIFACE

OUR TECHNOLOGY

THE NEW FACIAL ANIMATION TOOLSET FOR UE SOFTWARE

Di-O-Matic has been approached by several productions and game studios, who have asked us to develop a new facial animation toolset, to refine and expedite the production processes in their Unreal Engine pipeline.

 

Our goal is to create a universal facial manager featuring numerous inputs, ranging from lip sync data to facial coefficients from the Apple ARKit.face and provide numerous ways to manage and edit any type of facial rig structure driven by quickly-editable facial poses.

01 / FAST
02 / EASY
03 / PRECISE
Product

TEAM

q3 2019

Recruitment of a team of  2 to 3 developers

DESIGN

q4 2019

  • Toolset mock-up

  • Toolset architecture

  • Pose managment tool

  • Rigging tool

  • Lip sync tool

  • Facial triggers tool

build

q1 2020

Programming and development of toolset for UE4

QA

q2 2020

Software quality assurance testing

RELEASE

q3 2020

Beta release of toolkit

TIMELINE

projct TIMELINE

ABOUT DIOMATIC

ABOUT DIOMATIC

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OUR VISION
OUR REPUTATION
OUR TECHNOLOGY

Di-O-Matic has been supplying the industry with specialty plugins, software and tech for 2D and 3D animation for almost 20 years. From rebooting classics, to remastering the greats, we’re also a production company that celebrates the culture of remix by re-imagining the possibilities for successful and beloved IPs, transforming them with technology to reach new audiences and create new experiences.

Our estimated clients at SEGA, Blur, Rockstar, Activision, Ubisoft, Capcom and many others have implemented our technologies in the process of creating games featuring Crash Bandicoot, Sonic, Mario, Superman, Spider-man, Batman and many other famous characters. Characters animated using our tool sets have been featured in ads, films, animated series, and numerous acclaimed games franchise series like Tomb Raider, Rainbow Six, Grand Theft Auto, Skylanders and Sonic just to name a few.

MORPH-O-MATIC

For the last 16 years animators and leading studios around the world have brought characters to life in 3D using Morph-O-Matic. It has been the software of choice to transform many beloved characters from 2D into their 3D identity, for the very first time.

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VOICE-O-MATIC

The fastest way to generate animated lip synchronization. Any rig, any language!

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And over 20 other softwares and plugins. More at www.diomatic.com

Developped and still used for 3Ds Max and Maya.

About
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GET IN TOUCH

204 Rue Notre-Dame Ouest, 

Montréal, Qc, Canada, HIT 3Y3

Contact
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